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Heart

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  1. In-game nickname: What problem does your suggestion seek to solve? PK Alignment / Common Area kills 3. How does your suggestion contribute to solving the problem? PK alignment (bad points) should be set higher. 4. What are the positive impacts of your suggestion? In this way, common area kills we be lessen. Losing alliance side will have an opportunity to progress, level up and get stronger to have competition in valley wars and siege. In current situation of SEA server, 70-75% of players are within the alliance of winning side. They continue to progress. World boss, all valleys owned, castle, all of these are on their side while they kill losing alliance side even in common areas leaving players with no progress, stress and just quit the game.. Imagine killing someone and just give them 500 bad points with no red name or any hard punishment killing in common areas. Clan war is not even needed because of this. I suggest that PK alignment point should be higher to avoid common area kills and make everyone progress to have healthy competition.
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